Showing posts with label space. Show all posts
Showing posts with label space. Show all posts

Saturday, 29 September 2012

Fizzbox Goes Online!

After a lot of leaning how stuff works I've finally got something to show for my time online.
Fizzbox.com was unavailable as a domain name (taken by a silly company who buys the internet and sells it for more than its worth).
So I've gone with a domain that reflects the tagline, A Universe In A Box.

Find me at universeinabox.com.

As I write this there are still quite a few broken links, non - existent sims etc. to sort out, but I was just super excited creating a website so I put it on unfinished.
I'll get some of these things done as well as some more simulation things in the next couple of weeks. Keep an eye out!

Saturday, 11 August 2012

Gravity Simulator Draft 2

I've made some decent changes to my Gravity Simulator in the last few days. I'm quite happy with it now and I think I'll be leaving it alone for a while to get some other sims on here.
Here's what to do:
  • Click and drag to create a planet of random mass, with speed and direction determined by your drag.
  • Add or remove the Sun using the tick box and the update button underneath.
Firefox and Internet Explorer users will have to follow the link below for this to work (sorry!)


Fizzbox Gravity Simulator draft 2:



Add Sun

There are a few features I'd still like to add to this like a slider to choose planet mass and saved data for real planets in the solar system, but they can wait till I launch a proper website. Until then I'll be writing a simulation of ideal and non-ideal gas movement. Keep an eye out for it!

Thursday, 9 August 2012

In Between Drafts

Things are starting to pick up! Lots of bugs fixed over the last few days including the last blog post's 'ping effect', achieved about 2 am this morning after a few hours of zombie-ish stabs in the dark (I can't even work out how I fixed it now).
It all looks a lot better now, and it runs way better too with these new features:

  • Random planet mass:  clicking creates a planet of random mass, making orbits much more interesting. I'm working on a slider to allow the user to choose mass ready for the next draft.

  • Set initial velocity: Click and drag anywhere on the screen. The created planet now sets off with speed and direction depending on your drag. Next draft will make it look a lot neater by drawing an arrow while you drag.

The most up to date draft of Fizzbox Gravity Sim:




Firefox and Internet Explorer users will have to follow this link:

I'm still hoping to deliver on my 'Good things to come' promises (see Teething Problems) and I'm working on a few more cool features for the next release, which I'm hoping to release as an app on the Android Market.

About Me

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Manchester, United Kingdom
Second year physics student at the University of Manchester, interested in simulation and education.